4 Ways to Use the Thinglink Virtual Reality App in Your Classroom

We think VR(Virtual Reality) can be an awesome tool to use in the classroom and, it seems, more and more schools are experimenting with VR in the classroom. VR is no good without any apps to use it with, so here is a VR app that has many uses in the classroom. Read how you can use the Thinglink virtual reality app in your classroom.

Written by Monica Burns of Class Tech Tips

It has been so exciting to see the way virtual reality apps are making their way into K-12 classrooms. They give students a new way to interact with information and Thinglink’s virtual reality app is a great example of this technology in action. One of the reasons I particularly like this tool is how it works with and without a VR headset. This means it’s easy to get started without an additional investment in a set of Google Cardboard.

There are a handful of great virtual reality apps that I’ve profiled this year including Discovery Channel VR and New York Times VR as well as the VR lessons from Nearpod. I’ve been a fan of Thinglink for awhile and I often share it when leading sessions with teachers looking to make the most of the devices at their school. It’s one of my favourite tools because it lets students create interactive products that demonstrate their understanding of a topic. In addition to being a great platform for creating something for an authentic audience, it’s also iPad, Android and Chromebook-friendly.

Here are 4 ways to Use the Thinglink Virtual Reality app in your classroom:

  • Introduce ecosystems: Students can check out the animals that live in different spaces and places including the tundra and deciduous forests. Students can list some of the things that they find as they move around each biome.
  • Promote curiosityBefore kicking off a lesson on ecosystems let students spin and tap on the screen to develop questions for a KWL chart. As they move through each environment have your class periodically pause for a stop and jot or turn and talk to share their questions.
  • Inspire student creationsStudents can use Thinglink to create their own interactive images. Use the Thinglink VR app to help students understand how adding content to a picture can teach others about a topic.
  • Explore the outdoorsTaking students on a field trip to more than one biome is a challenge for most teachers. This app can take students around the world to spark discussions, build background knowledge and make text-to-world connections.

Check out the Thinglink Virtual Reality app on the Apple App store.

By | 2016-10-13T09:22:27+00:00 June 8th, 2016|